Thursday, August 7, 2008

Maya - Texturing and Colouring

Here i can show examples of our skills progressing, where we applied texture and colour to the objects using different shaders.

Here is a "shock adsorber" object that i specifically created so i could apply a variety of textures.



Here we applied Phong to the silver hydraulic and the blue spring, Blinn to the hydraulic heads and a mixture of lambert bump mapped with noise for the joining part.

No comments: